Game
NeiR: Lands
3 years ago

Just in case, I want to warn you in advance that the game will come out very raw and with bugs.


But why? What is the problem to finish the game and only then release it? For me, NeiR is a kind of "Gestalt". I've been struggling with this project for more than 3 years. During these 3 years, the game has changed its appearance more than 3 times. Changed the concept, gameplay, core mechanics. And I can't not release it, because I've suffered a lot with the engine and I just want to release the game already, finish it and let it go. My mistake was a deep dive into the GameGuru engine.
Now I am considering the Flax Engine or Unreal Engine. I won't announce the next project yet, but I'm already starting to think about its concept.
Thank you for understanding.



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