Game
Calenture
9 years ago

Just keep jammin'...


As of 19:15 CEST on the glorious evening of the 11/11 - 2016, the fishy mooses (Tobias and Alex) are partaking in this year’s iteration of the Asylum Jam (#asylumjam2016).

We’re going to work on an RPG/management game currently titled “Calenture”. The game takes place in the midst of the Atlantic ocean where you’re one of four survivors on a small raft, struggling to stay alive all while trying to keep the rest of the crew from tearing eachother apart.

To be continued…

5d0b6fefd94de.png


0 comments

Loading...

Next up

Upgraded visuals incoming!

Another house i made long time ago.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I made a small jungle house.

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Among us_into Madness

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.