
Just letting you know, the second half of this cut scene is gonna be a lot more exciting then the first. Just some exposition, character introduction, and build up until... #gamedev #indiegame #indiedev #indieDevWorldOrder
Next up
The Battle System is coming together, bit of a long way to go though. Like adding lighting to fire at some point. #gamedev #indiedev #pixelart #videogamedesign
So I originally wanted to make this little guy fully bipedal, but visualizing that in my head... It wouldn't have looked good at all. So I just stuck with the quadrepedal walk instead. #gamedev #indiedev #pixelart #videogamedesign #videogames
This animation... took me way too long to make.
Proportions are "fun"! #gamedev #indiedev #picelart #videogames
I'm not sure... but I'm pretty confident that I miscalculated the experience gain for the first battle... #gamedev #indiedev #videogames #gamedesign
I finished it up a while back, but items can now be used in battle. Why's the item brighter than the rest of the screen? I'm trying to fix that, but it's not exactly obvious to me how I can make it blend in easily #gamedev #indiedev #pixelart #videogames
It took me 3 days to get this done, and I'm kinda proud of it. #gamedev #indiedev #pixelart #videogamedesign
A while back when I was showing off spells in the combat system system(for those interested: https://gamejolt.com/p/the-battle-system-is-coming-together-bit-…), I made a fire effect... And I didn't like it even at the time. So I remade it! Left is old, right is new. #pixelart #gamedev #gamedesign
So... 3D World Maps, amiright? #gamedev #indiedev #videogamedesign #3dmodeling #blender
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