Game
Petrichor

6 hours ago

just made the engine 3 times faster somehow-

(it was a single line of code)

((((((also have a new redleaf screenshot because yes


For those wondering what it actually was, I had been forcing a full lua garbage collection cycle on every frame for some reason, and didn't know you could just do smaller steps of it at a time

Now it does one STEP, only once every SECOND, and let's just say the CPU is very happy about this information (and the RAM doesn't mind a bit)



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Want me to make a song for your video, indie game or other project? 2 comm slots open for April!

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

PETRICHOR - DEVLOG (APRIL)

Thought I'd give a little progress update since it's been almost a month since the last post.

I can't sum up everything I've done, so have a full article covering all the little details :D

Overall, next demo is about ~86% done.

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

we do a little computing

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Here at mavis & co we take development very seriously

Comms open, 2 slots available this month!

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t