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74
3 years ago

Just ported Project Speed to Unreal Engine 5.


Add also some small improvements:

  • Multiplayer System over Epic online System

  • Tiremarks

  • Handbreak effect

  • Two Engine Version (421 HP & 758 HP) So basic Performance upgrades like an Turbo or NOS is posible

  • Two Transmissions (Manual and Automatic with kick Down function

  • Reworked the Handling

  • More things that I will show soon



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Finally I can share some new Gameplay for the next update for Roll Down. By the way feel free to join the Racing Community!

https://youtu.be/mJ5uT6LByX4

Dear Racing Community what changes would you like to see to improve this place?

The next Update is on the Way! 3 new Tracks and a new ball, just have to finish the balancing. #ScreenshotSaturday

I suck at this game

Finally after 7 Months I released the next Update for Roll Down and this time I made an Trailer|Devlog that shows the biggest features of the Update! {https://youtu.be/dGQYbMKiLfk}

we all got that one homie 'ight.

What ones God was has become slave, know it is time to become God again. To everyone out there don't be slave, be God instead. #power

Started to get a bit nostalgic about NFS Undergound 2 lately. What about you guys which old NFS do you miss most?

Need For Speed Most Wanted 2005 (Game Boy Advance) And (Java Mobile) And (Nintendo DS) And (PSP) And (Nintendo GameCube) And (PS2) And (Xbox) And (Xbox360) And (PC) Games.

#NeedForSpeed #EAGames #RacingGame

We just reached 50 Members in the Racing Community, So thank you every one for Joining and been an part of this Community!