After a bit of thinking I have decided to temporarily cancel this project again, however for a LOT longer. I have been stuck on a bug for a very very long time and I absolutely cannot get it working the way I want it to. The main problem with all of this is, I tried to make too big of a game for my FIRST EVER indie game title (also reflecting my programming skills are not at all up to scratch). As I said I will revisit the game sometime in the future when I am a lot more skilled with Unity and C#.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Chiaki Nanami!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Terraria
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Colorful Fox
Happy Late Easter!










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