After a bit of thinking I have decided to temporarily cancel this project again, however for a LOT longer. I have been stuck on a bug for a very very long time and I absolutely cannot get it working the way I want it to. The main problem with all of this is, I tried to make too big of a game for my FIRST EVER indie game title (also reflecting my programming skills are not at all up to scratch). As I said I will revisit the game sometime in the future when I am a lot more skilled with Unity and C#.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
brung back my old oc plus a new one
...they don`t have names yet tho
Regional Bulbasaur. #Pokemon
Made my first ever animation.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Subscribe to technoblade










0 comments