After a bit of thinking I have decided to temporarily cancel this project again, however for a LOT longer. I have been stuck on a bug for a very very long time and I absolutely cannot get it working the way I want it to. The main problem with all of this is, I tried to make too big of a game for my FIRST EVER indie game title (also reflecting my programming skills are not at all up to scratch). As I said I will revisit the game sometime in the future when I am a lot more skilled with Unity and C#.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Microsoft Windows XP Unprofessional (windows logo prototype)
My D&D art for my family so far (WIP if you couldn't tell)
brung back my old oc plus a new one
...they don`t have names yet tho
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










0 comments