Pretty much anything that can be said or has been said about the inconsistencies in my game and the original announcement trailer has been fixed in the latest patch of my game (patch 1.0.0). all intro animations have been changed to look more like the actual announcement trailer ones, the object positions and scaling are even more accurate, ive added and replaced more sound effects to be even more accurate to the original announcement trailer, ive improved the lighting to look almost identical, ive removed some of the foliage to make it less dense like the actual announcement trailer, ive scaled and edited certain textures to look more accurate, and finally i added more props to the background for more accuracy.
Next up
Did one more patch to slightliy edit some light colors inside the house. some of the lights colors changed slightly when i edited the post processing in the game.
i present the new thumbnail for HNRV on gamejolt!
The game crashing is now fixed, its because of a new widget i added (sorry) uploading a new patch, should be out soon
about to upload a patch to make things even more accurate!
working on another patch at the moment, this patch will add:
- more accurate lighting
- more accurate sound effects
- more accurate intro animations
- fixed run animation
- slightly moved some background objects to be more accurate
I just created the MOST ACCURATE recreation of the "Hello Neighbor Announcement Trailer" from 2015! Check it out here:https://gamejolt.com/games/HNAT/1071864
The new patch is up and uploaded, no more crashing!
I did this simple painting for HNRV Alpha 3! Its the burning house from the Pre-Alpha!
I just created the MOST ACCURATE recreation of the "Hello Neighbor Announcement Trailer" from 2015! Check it out here:https://gamejolt.com/games/HNAT/1071864
Just uploaded a patch to make the game even more accurate! (i will do one more patch later to make the intro animations more accurate)














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