Next up
Turns out my respawn script wasn't done. It mucked up after respawning bricks. Fixed now, plus added some new effects
A little video showing my pre-alpha build. A slightly fixed up version is on its way this week. Just a silly game not to be taken too serious. Inspired by ragdoll physics and the death pits from Unreal Tournament 2004.
Been playing around with getting a bottle into the scene and getting a scale to work..now I am playing around with lighting - I am wanting to make it night time :)
Also playing around with lighting effects on model - not had much time to work on this.
The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Video showing the current pre-alpha, found a few issues out while recording this video. The Alpha should be out very soon! Thanks for watching!
💸 Wanna win 1,000 Joltbux? 💸
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Tiny update - changed the text, got hitpoint numbers on bricks with numbers counting down. Will update sometime in the future with a bigger update from the last post
WIP. Testing some things - Got randomly generated buildings (not final)
How I handle my game's difficulty with one curve
Decided to release this little "mini game" that I originally have made for Wallpaper Engine (though I can't seem to get any audio control for the Wallpaper Engine version) But decided to release the actual exe - it has no end or much point
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