Game
Metadoom 2
20 days ago

Just released an update that makes it so that the mod is much more accessible to use with the mod loader coming with it, you still have the option of getting the pk3 itself




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I don't think he's supposed to be here

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

The Enemies So Far, Some have been redesigned from the original MetaDoom

Giving You all a screenshot

I'm Making a Doom Mod Using the Sourcecode of Metadoom

He can Not Sense has no Sense

Possible Update?

A Monochrome Memory