20 days ago

Just some level design stuff

Also have Elliott chilling with you while I talk


Every now and then I’m experimenting with some level design with what I have, a thing I notice that I do is that I tend to make things a little bit too close together and I need to space out a bit, especially since the game revolves around speed

I obviously don’t have as much stuff to work with level wise since I have the bare basics along with a few objects and enemies, but I at least wanna try experimenting so I can get a flow on how I’m gonna execute my main idea of the gameplay flow into the levels



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Aghh I knew I wasn't gonna make it but this is by far my best one

and then I get lectured by Mr. Hippo

Looking back at this older build, yeah it's came a long way and it's got a lot more to go by.

I have no idea why I made the tiles 30 x 30, like that was really weird of me to do that

My personal tier list of characters from KCN based on how easy they are to deal with, at least in my own opinion

Benjiro (aka @BenjiroBoi ) gets very angry and becomes SSJ2, at last... at last Benjiro's fury exceeds its bounds?

An actual update! It’s been a lil bit since the last one

I finished the basics of level textures, so now the tiles don’t have to be a default grey anymore

My last drawing for now, here’s Chai! I freaking nailed it on this one, still needed to work on the arms. I guess now I can finally rest.

@BenjiroBoi for making Chai, probably one of my favorites. ☕️

I forgot to get the plushie for him, but so far this is my best run, I could of gotten to close to 4:00 AM

I kind of wish I had a group of my own that I wasn’t so quiet in

When he said that he’s been in the navy, the first thing that popped up in my mind was Top Gun. ._.

@BenjiroBoi

I don't need to go outside, no really I don't

I got another run within 4:00? Idk I wasn't paying attention, but I'm starting to understand how everyone works