


Just wanted to share this Nashville Hot Chicken Crunchwrap I made... and say that I've been dreaming about it ever since.
Next up
So many developers have been adopting version control platforms like Perforce. Running in the cloud gives you the flexibility you team, no matter your team's size. Check out the new AWS + Helix Core (free for up to 5 users!)
Analytics can be crucial to understanding player behavior. Learn about how different types of data can inform decision making during your game's life with this "Why Analytics for Games" training course.
It's amazing what graph databases can do! To see how you can find relationships in your data and answer questions about your players, check out this games webinar about graph databases!
Plus there's a real-world WoW example..
We have a question and we wanna know: What's your favorite snack while gaming? Complete the quest and you'll get 100 Coins!
Reference architectures are a great way of learning various cloud solutions for your games. Check out this serverless leaderboard solution and see how you can implement it into your game, no matter the platform!
Happy birthday to me! I just finished my livestream and I love my cake! It’s the chibi version of Peely, lol. Thank you to those who stopped by- I know jumping to YouTube is different, but i appreciate you guys finding me ❤️
There are so many ways of building an inventory system, this is just one of them. But these getting started resources make this a cool way to learn serverless and implement a scalable inventory system into your game!
https://aws.amazon.com/blogs/gametech/new-getting-started-projec…
10+ Sessions featuring world-class developers, 1:1 conversations with AWS experts & the community, 15+ Technical demos, and more, you don’t want to miss The Digital Download online event by AWS Game Tech. Register now: https://amzn.to/AWSGameTechTDD
Hated the first so threw it out and started over. Much better! And more to come!
A major GameLift update now available in preview!
With this update, you can save costs with FleetIQ, while you continue to leverage your existing tools and resources for multiplayer hosting.
https://aws.amazon.com/blogs/gametech/gamelift-in-2020-major-upd…
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