Wow. It’s been 264 days since our last update. During that time, we have created quite the awesome update though.
0.3.0:
New Weapon - Duster Pistol, a combination between the revolver and knife
New Cockroach spawn Animation
Putrid Rats have less Health
New Bullet and Shell Graphics
Health Purchases now give 25 health
Added new sounds for Hits, Bear Traps, Walking, Weapon Switching, Rifles, and Chests
Putrid Rats now have their own Corpses
Flea AI Changed
Assault Rifle Delay Lowered
Money given by Fleas are Higher
Putrid Rat AI Changed
Weapon Store System Changed
Luck Chest Ammo Boxes no longer give nothing for certain weapons
When you’re empty on ammo, Ammo Luck Chests are more common.
Price Increase per round lowered for Ammo, and Weapon
Lucks Chests Slightly more common
Survivalist’s Luck has been lowered
Cockroaches have shooting sounds now
Knife Damage has been Lowered
GraveRobbers have less health
Fixed some hit animation problems
Changed the way enemies and props react when damaged
Added end pieces to fences
Made New types of signs, and removed the old TEST signs
New weapon type hud icon that coordinates to the weapon you’re using.
Changed Graverobber’s shovel swing graphic
More Small Rats no longer spawn spawn after round 6
Probably some other stuff I had forgotten to log
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