2 hours ago

Kbooom baby, I’m back!! Back to 3D again, now that I’m also returning to the @KadeLacefield team. And I’ll start posting stuff like before. This time, a ‘realistic’ model, as always inspired by a classmate from school


I deleted the drawings I had posted, mainly because I want to focus my account on 3D now, which is what I’m most passionate about. Even if I don’t make the best things, 3D works out better for me than 2D hehe. I made all the textures myself in Substance Painter

output.gif

And the things I censored in the reference image were other classmates’ faces and my school’s logo. Honestly, I didn’t censor the faces out of respect, but rather to keep the focus on the person I actually modeled—although it doesn’t really look much like the reference, hmm… I think it doesn’t look like her at all. But I still like how the model turned out lol

(I know the reference image is in terrible quality, but it’s the only one I have where she appears. Mostly, I relied on how I remember her, because with that image… I don’t think I would’ve been able to make anything… )

The hardest thing to make was clearly the hair, because this time I didn’t use particles—everything is made with planes. I could have done it semi-automatically by using particles and converting them to planes, but it didn’t look good, so I had to place each plane one by one to create every strand of hair. And then finally make the hair texture, the base color, and the alpha… it was honestly a pretty tedious process

captura_de_pantalla_2025-11-25_220815.png

Unprocessed image of how it looks. I literally placed all the planes myself, which is why it might look a bit bald or like it’s missing some hair. But well, in the end it didn’t turn out too bad. (The eyelashes are planes too, though this time subdivided.)

Well, maybe now I’ll make every post in this long format. I liked it; I didn’t think I’d write this much, but I think it’s fun to talk about the process, so I’ll do it more often… well, every time I post something, which I guess will actually be more often now



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This time I wanted to improve at making things more ¿realistic? I know this isnt the most realistic, but I'm trying. The texturs were made in Pt, which I'm just starting to learn. Here's the reference I used for the model (a classmate from my school lol)

More realistic!! Kboom, baby! (The hair turned out horrible, but from far away it looks AMAZING! But up close, not good! 😫) Inspiration, another classmate from school, although she doesn’t look like her (I actually don’t see any resemblance at all LOL )

Honestly, I didn’t like how this dragon turned out, the only good thing was the texture on the eyes . Soon, I’ll make a model of my GIRLFRIEND (just kidding, you’re so beautiful that I’ll keep the photo just for myself, I LOVE YOU Autumn)

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Good morning, or maybe good evening. After so long without posting anything, I've finally made a small animation, haha. Lately, I feel more alive than ever, so you might see a lot more from me more frequently

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

I spent the day working on this render and would love to hear your thoughts. What do you think? Feedback and constructive criticism are welcome!

Joltober Day 30 - #Witch

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_