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47
Game
Treasure Island 2: It's About Time
4 months ago

Kept you waiting huh


Acephalous is real! His mechanic is simple, too: He will inch towards your office, camera by camera, and you will need to shut off the ones he's on to send him back one camera at a time. (camping cameras won't work, either)

He'll make a sound cue when he's about to enter, and if he does, his killtimer will activate (lasting about ten seconds). Now, the thing is, he can't kill you unless you're in a different time period, but you're gonna have to leave the past sooner or later, so don't get too comfy...

with that out of the day... there's only one character of the main cast left to program!!!!! fuck yes!!!! they're gonna be the most difficult to code so fuckk!!!!!! but i will try to work on them nonetheless



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updates: got the flag system restructured so it can have however many as possible at whatever time I want, made it so that if mortimer is part of an ambush set, he always goes first, and also made it so that whatever camera he's on turns monochrome

how it's been

First actual footage of the henry fight RAAAAGH (heavy wip, animation is placeholder and his ai is set to 20 for demonstration's sake)

So, what's the holdup? Why is it taking so long to figure out the boss fight?

added a buncha buttons and tested out the current max mode. its probably possible but fuckkkkkkkk am i bad at it

I enjoy how nonstandard they are

Slow start but it is *a* start, so there's that

boss fight update: as of now i have completely and confidently figured out how i want it to play......... fuck yes

get ready