Game
Magic Miguel Demo
7 years ago

Kickstarter finally in site!


The demo is just about done. A few bugs and a little bit of testing is being put into Miguel. We have two stages, including the original Demo stage, with alot of major changes. This will be the product for our kickstarter demo. It has been six long years, and we are finally able to release it.

We hope you guys are just as excited as we are, cause the blood sweat and tears were more than worth it. But alas, we can’t keep this slow pace up, which is why we finally decided to prepare the kickstarter to help speed things up. We hope to see you then guys!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The whole squad is here!

Interested? Follow me!

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

2d lighting experiment

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Got some fun collectibles in our game, Path of Kami!

Sonic and Shadow as Pokémons. #Fakemon

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!