knowledge about the five nights at enderman's : 3:
What year is the game set in?: 8012 .
Why do the animatronics attack Philip at night? Their artificial intelligence goes berserk, causing the animatronics to go out of control.
throughout the serie
Next up
Character knowledge 3:warden . uses the stomach hatch to serve at birthdays or parties. and he has a 5013 model micro chip
chapter 1's concepts 2: chapter 1's first phases
character knowledge 4: fin smith . his a gumball machine off enderman's fantasyland , his a 10th animatronic project off steve caller . in game: fin smith is active at night 6 and,if you forgot music box ,fin smith is crash your game,
character knowledge 6 (final knowledge): efe . He is the 2nd mascot of Enderman's Fantasy Land. He has a 7000 MB microchip and is the first animatronic in Enderman's Fantasy Land to have a facial recognition system and a navigation sensor.
behind the scenes of free roam section
game is out . : enjoy the full game
Happy 2nd anniversary of a night at doors. The ultra advanced edition game of a night at doors has been released. NOT: ONE NİGHTS AT DOORS: ULTRAadvanced edition İS NOT RELEASED
character knowledge 5:novak enderman . He is the mascot of Novak's Pizzaria and he is first .enderman animatronic ever created
happy 25 august! . here is office section of fnae 2 . this place is Where we will be at night 1 and cool time animatronics do not attack you . cool time animatronics : -cool time -cool time efe
-cool time enderman -cool time fin smith
4 years of sleep










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