The first demo for KZT is very close to completion. I only have a few things to do before I can classify it as ready for demo release. I just need to work on SFX and polish the game a little more. If things go well, I should be able to release it by next week or the week after that.
The demo will feature the FIRST 3 stages of the game (including the tutorial) out of the total 25 levels (not including the tutorial). For this first demo, I just want players to get a taste of the kind of gameplay I’m going for as well as being able to get more accurate feedback from you guys.
That’s all for now. ‘Til next time!
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