Game
Labyr
7 years ago

Labyr Alpha Unstable 1.1.4


Labyr Alpha Unstable 1.1.4 has been released!
New Features

  • Added Torch Stands. (W.I.P.)

  • Added Torch Coal. (W.I.P.)

  • Added Steam gas.

  • Added Orange Blobs.

Changes / Bug-Fixes

  • Filled all empty areas in levels with walls.

  • Removed flame effects from the gun.

  • Modified how smoke and other gases work to reduce lag.

  • Turned off lighting effects on boxes to reduce lag.

  • Modified damage numbers to light up only when their value is over 100.

  • Modified the debug info to be more clean.

  • Modified worms to no longer stay on fire when passing through walls.

  • Modified controls so that the left trigger can be used to jump instead of crouch.

  • Modified controls so that jumping with ‘A’ while crouching will drop through platforms.

  • Replaced old steam particles with steam gas.

  • Modified gas and fire sprites to be more smooth.

  • Increased gun damage.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Just a Pico sprite

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

I made a small jungle house.