Version: 1.2.0
NEW FEATURES
Added knife weapon.
Added pvp mode (requires two players).
Added a room with pvp mode enabled.
Added frozen status effect for players.
Added ice shards.
Added Lantern object that lights up an area when lit.
Added Chains and hooks to hang lanterns from.
Added Rocket launchers that shoot randomly colored dragon heads!
Added Shotguns that shoot 3 to 5 special bullets.
The book objects can now shoot at enemies.
Added new drop items for all weapons.
Added dungeon generator with a basic set of levels. (W.I.P.)
Added torch lights.
Added flail weapon with sounds!
Added room generator object that partially randomizes some rooms.
Added zombie enemy with 3 variations. (variations determine difficulty of zombie)
Added ragdolls for all humanoids.
Added weapon stats for all melee weapons. (effects: str. def. spd. mag. luc.)
Added new background textures.
CHANGES
Modified spears to work with pvp mode.
Modified bullets to work with pvp mode.
Players are no longer set on fire by touching things.
Boulders can now squish players if dropped from above.
Players now catch on fire and freeze at 70% hot and cold values instead of 50%.
Increased the density of the gron creature to reduce bullet knockback.
Players now have heat resistance and cold resistance stats.
Fixed a bug that caused the player to crouch while climbing ladders.
Cleaned up and replaced some unnecessary scripts.
Lowered the pitch of some of the creepy monster sounds to be less annoying.
Changed how the game handles the spd stat.
Fixed swimming so that it uses the spd stat properly.
The object creating the bullet now plays the sound effect instead of the bullet.
Added heat properties to bullets and rockets.
Reduced the size of skull gibs.
Changed how players drop through platforms.
Gibs are much easier to destroy now.
Meat gibs now collide with platforms. (other gibs do not)
Removed all old maps including the tutorial.
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