Game
Ruin a Game


5 years ago

Lady's and Gentleman it is time for a comeback!


Comeback

After a rocky half year with many ups and downs I managed to continue, I hope you all stayed safe and healthy. So lets start today I am setting the first step stone for the future of Hectagon Entertainment.


Mission Rolling

Mission rolling is my strategy to develop and enter the racing game scene! I am planning to produce

4 racing games in the next years starting with a rolling ball game over a skating title, gravity car game and ending with an arcade car racing! Check out the roadmap I created in collaboration with FazenBros.

roadmap.png

Scaleable Components

One important feature of the mission is to create assets and game components scalable, customizable and reusable for future projects so that I can use one component for the next 6-10 years instead of rebuilding it for every game from scratch this technique may take more time at the begging but will help me later punch my way above my size class as a small indie studio! For example for the latest update of Ruin a Game I build a building generator and online leaderboard system which I will reuse in the other projects. See in the roadmap under dev tools for more information.


hectagon_transparent_02.png

Getting more aktive in the Community!

Planning to get more active in the community! For that reason I have started Hectagons Discord Server where I plan to make community events on a regular base in common racing games and later in my own games. Later this year I am planning to build a website around game development where you can find Tutorials and general articles about new technologies, indie games and some Industry criticism.


Ruin A Game HighScore Update:

Last but not least as I promised almost a year ago I finally finished the High-Score Update for Ruin A Game. Now you can score high scores on the online Leaderboard and find out what is waiting behind the new Portal! Patch notes and Info will be soon online.

portal.png

Finally I want to Thank you all for 50 Followers on Game Jolt! I hope I can give something back to the community really soon!

Remember to join Hectagons Discord Server.

Credits for the roadmap and the new logo goes to FazenBros.



0 comments

Loading...

Next up

Well I just Finished the new Studio! Here is a small comparison of the first and last version. Planing to release the next update around in 1-2 weeks, stay tuned for more information!

What ones God was has become slave, know it is time to become God again. To everyone out there don't be slave, be God instead. #power

100 years of the 24h of Le Mans! Today will start the legendary race, which manufacture would you like to see win this race?

Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.

Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron

Some performance optimization for Ruin a Game!

Card Corner is an idle poker game that sits in the corner of your screen while you do other things.

Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

Released the Studio Update (1.6.0) for Ruin a Game!

Just finished the new HUD and Game Menu! All this and more futures will be included in the 1.6.0 update! Stay tuned!

@ZAUM_SP 's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.

Play the Steam Next Fest demo now: https://bit.ly/ZeroParades

Releasing the next Update after 1 year!