Game
Laniakea (a retro metroidvania)
6 years ago

Laniakea: September News


Hi, I just want to give you some news about the current state:

During the last weeks I started reworking most of the “old” map areas. These older areas now look much better than before. This also included to manually replace all doors in the world with the “new” ones - this was ugly work :P. At the moment Im deciding which powerups/items are just “optional” or which are “needed” to pass through the world - its hard to descide ^^.

This descision is very important, because the further map layout/design depends on it. I want to give the player the possibility to choose out of different paths to complete the game. The next weeks I want to clean up and fine tune the first playable part of the game up to the first boss.

To to this I`m going to release a full playable version (only at the Discord Channel) of this first part to you, so you can help me beta-/alphatest to find all nasty bugs/errors/deadend. When this part is cleaned up and polished, I will start to open the next area to Boss2…for testing …and so on…



0 comments

Loading...

Next up

Laniakea: Boss concept design

Some new screenshots of the current map developement

Laniakea: Currently working / testing the 2nd Boss (screenshot)

Laniakea: Reworked "Save Stations" (before/after) preview

Laniakea: "Dev.-Pic of the day"

Laniakea: "Dev.-Pic of the Month"

Screenshot: Sneak peek on designing new map area

Laniakea: September Dev-Pic

Have a break... Hi folks, thanx for your awesome feedback so far. I am currently on vacation so dont expect an update these days. But here`s another character art of Lani. Have a great day!!

Home, sweet home,... Hi, unfortunately my holidays are almost over. When I’m back home, the first thing for next patch is to focus on a new custumizable Inputmanager so you can finally set the controls the way you like. Have a sunny week!