Game
JUMP!
9 years ago

Last Patch Before 0.4.0 (0.3.5)


Additions:
-4 new tiles
-new soundtrack

Improvements:
-much better graphics performance(sf::Sprites replaced with sf::VertexArrays)
-better controls: last key pressed is prioritized rather than left over right
-small UI tweaks

Removed:
-sky tile - replaced with a gradient

Bugs fixed:
-a lot of bugs related to the level editor
-memory leak when window is closed before finishing a level



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Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

Vertex Array Backgrounds Here’s a background example from 0.4.0

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