The Philly Game Mechanics group has been working on a two month Game Jam, with the intention of releasing the game to the public either for free or for profit. They are calling this a "Profit Jam". In our talk we shared our experiences of putting out public Mask Of Semblance builds, as well as some of our basic marketing strategies. We think the talk ended up being very informative, as some of the attendees thanked us afterwards! It's a great feeling to share and learn with other game devs!
Next up
Come join us tonight for a Philly Game Mechanics meeting where we will be discussing tips for growing your audience, and launching your indie game! https://www.facebook.com/MaskOfSemblance/
We've been hard at work on a new ability for The Boy - Phase Strike!
Free Phone Wallpaper! Made this fun little promo image for Mask Of Semblance after our big move to Houston! If we have any gamedev friends in the area be sure to hit us up :) -Nik
-In game sprite for The Wanderer character-
We had an amazing opportunity to showcase Mask Of Semblance in Philly at the skyscraper game event! (click to read more)
We've gotten a lot of traffic on our GameJolt page in the past couple of days, so I wanted to thank everyone with a process shot of the new ability we are working on, Phase Strike! Thank you for all the support, and look forward to new content soon!
WIP - Working on making the Dzarmat enemy wake when the player is in range, and use a ranged attack to strike you!
Anyone going to PAX South this year? I'll just be in the crowd attending so would love to meet up and talk games :) Hit me up! -Nik
Introducing a new enemy, Dzarmat!
Join us today for a live dev chat in our Discord Server at 1:30PM EST. We will be answering questions and going over the new stuff we've been up to. See you there! Server - http://discord.gg/tbwtA7M
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