Next up
WIP Axe Finishers. #screenshotsaturday
Climb on walls #gamedev
Stealth.
Bounce on mushrooms #gamedev
New Animated NPC
It's been a while! Dev didn’t go as planned, but that's all part of the journey, right? I’m diving back into the project, starting fresh with tons of new ideas
It will look a rough at first, but I'm confident to soon surpass the quality of ol' project
Today, Climb ledges and pack/unpack weapons
#gamedev
Sharingan!
Testing Hard Mode.
The main character now performs different rolls depending on whether she's grounded or mid-air.










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