Next up
It's been a while! Dev didn’t go as planned, but that's all part of the journey, right? I’m diving back into the project, starting fresh with tons of new ideas
It will look a rough at first, but I'm confident to soon surpass the quality of ol' project
New trails et hit effects depending of the equipped weapon. #screenshotsaturday
No need to fight when enemies keep killing themselves. I wonder how they managed to survive until now in this dungeon... #screenshotsaturday Play the demo on Gamejolt for a limited time!
Testing new cam effects
This week I added sword finishers to my game. Let me know what you think of it.
Climb on walls #gamedev
Rope bridge
More Animated Characters
Stealth.
Today, Climb ledges and pack/unpack weapons
#gamedev










0 comments