Next up
Climb on walls #gamedev
WIP Axe Finishers. #screenshotsaturday
The main character now performs different rolls depending on whether she's grounded or mid-air.
New trails et hit effects depending of the equipped weapon. #screenshotsaturday
Door with pulley
It's been a while! Dev didn’t go as planned, but that's all part of the journey, right? I’m diving back into the project, starting fresh with tons of new ideas
It will look a rough at first, but I'm confident to soon surpass the quality of ol' project
I set up the video of the main menu so that Blu only jumps when the player launches the game. Seems obvious but I never thought of it before today...
Bounce on mushrooms #gamedev
Rope bridge
Testing new cam effects
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