So bit of a rundown on what we’ve been working on recently and the last two weeks have been polish polish polish. We’re trying to make sure there’s no spelling errors and that our characters personalities are shinning through. Not only that but we’re diving more attention into the routes that you’ll be going through. Of course routes intersect at points in the story but having variety in this is very important to us. Apologies for the late update but I’ve been busy with work and nearly forgot I was trying to do weekly updates and ended up not posting one last week. With that we impose a question onto you all. This game though sometimes rude crude and funny is and will be serious about certain topics. This question we impose onto you is this. During dark scenes can you watch something horrible happen or not?
Next up
Sad News.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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