
latest version of Cast Tech 3. sprites are next then ill need to figure out how to make a menu and levels!
Next up
new logo baby!
ive finally gotten back to working on Cast Tech 3. currently its got a textured floor, walls, and ceiling textures! im working on improving it with sprites and better textures!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Regional Bulbasaur. #Pokemon
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
2 comments