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265
2 years ago

Launcher working

Started working on Headpat mechanic.


You'll be able to access different social media links & a direct link to the latest download of the game straight from the launcher.

The headpatting mechanic is pretty much complete, might need some tweaking, other than that it's just for me to fully implement all the assets and coding it all together.



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Vivienne the Nurse

Encounters

Instead of Tall Hayami having an "Interaction scene" like the other characters, she'll have "Encounter scenes".

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

If I'm not the coolest GameJolt Creator, may God strike me down right now!!

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Encounter Mechanics

When Tall Hayami appears, you’ll enter an Encounter Scene where you must choose the right actions to survive.

Now with more voice acting

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!