Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Layering is still a pain, but I think I’m extremely close to getting it done forever




0 comments

Loading...

Next up

Glimpse into Benji's move Very basic as of right now, but this is the general basis of it

After Calculation

My sorting is doing HOW MANY CHECKS with 30+ objects???????

The optimal tileset format has been achieved and I updated the base tiles to match the kind of tile style I want

We're getting "technical" with it

Changed the design of the Slumber Dragons, the original/Zeeki is still gonna be in here, he's just gonna be a unique one.

This probably won't be final since I may need to adjust the design in order to stand out from the BG when the time comes

I finally figured it out

Character Stats exist now, don't worry about the attributes thing for now, it's a surprise tool that might be useful later

I feel like me playing SRB2 might actually help me with this somehow. If you know what I mean

And I need more excuses for playing it

Rough Level thing

I tried to do somethin, not really the most clean level since there's some issues with it sometimes not being balanced for certain speeds, but there's some intent in it

Might show to YT

Gunther has canonically been invited to fighting game tournaments, he's gotten to the quarter brackets a few times and has gotten 2nd place in one.

When they're not absolutely destroying people who challenge him in person he'll do it in game