For the past week, I’ve been honestly not doing much work on the game. For that, I apologize. However, now that I’m back to work on the game, I’m taking time to make the game have better systems of handing out unlocks.
When I first started work on this game, I had a lot to learn about programming in C#. Methods, classes, enumerations and lots of other programming pieces were all unknown to me. Unlocks, especially, were hard-coded. This has proven to be a massive pain in the butt, but now that I have knowledge and some time I’m working on a system which will not only look better but will also be effective in allowing me to implement new parts of the game.
Thank you all for sticking by my game in this rough time in development.
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