Game
Fox Fighters
9 days ago

Learning RPG Maker 2003 Devlog! (6/11/25)


Yes, you read that correctly. I’m starting to learn RPG Maker 2003! It’s fun so far.

As of right now, I’ve been able to make transitions, make a working chest, an item shop and some sort of inn. I still need to work on stuff like magic and whatnot, but I am making some good progress. ChatGPT has also been incredibly helpful for most of this.

(Unrelated note, today and yesterday made me feel emotional for an idea I’ve had for an achievement.)

I hope to be able to make some pretty good maps and layouts as well. Right now I have a test map for all of these little lessons.

As for animations, I have to figure that out as well. I have access to sheets, it’s just that I have to meticulously plot one pixel at a time. Hopefully I will be able to share some more progress.

In addition, I am also starting an enemy spreadsheet. I know, I know, I should focus on finishing one spreadsheet before the next, but I wanted to start one.

TLDR, I’m learning RPG Maker 2003, can do some stuff right now in the engine, and have done a few more things.



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Sneak peak of a bit of music! It’s not perfect but I hope to make it perfect.

If it sounds like another song, that’s because I looked at the Eyes of Flame MIDI and got inspiration from it.

In light of my birthday today, I decided to start composing a track! How does it sound? Does it sound like a battle theme? Should I change anything? Let me know!

Here’s some concepts for Fox Fighters weapons!

Some Fox Fighters armor ideas!

As you might note from both the “light” and “heavy” categories, different armor will change your evasion stat depending on the type. Heavy armor slows you down but is more tanky and vice versa.

No idea if I shared these already here, but I made some concept poses.

PREPARE THYSELF

:3

Due to the poll, Time To Hibernate will be nerfed from 1,000 usages of inns to 500. V.I.P In The Inn will also be nerfed from 500 usages of inns to 250. The two other inn related achievements will stay the same.

(Edit: blurred the trophy IDs)

Here are some more spells I might add. Should I add them? Should I remove some? I’m open to ideas.

Flavor text! Here’s a bunch of it.

Also, at this point, I am ALMOST done with my armor spreadsheet. Just need to tweak a few things, make the pricing for them, location and equippable classes.

This is gonna be fun. I get to name all the weapons, put the costs for them (if I choose they have one), descriptors, and what they add to stats. Or subtract.