
LearningFactory (our next big game!!) Early Access is HERE! Forget everything, there's a factory to build! You know what to do: https://store.steampowered.com/news/app/1150090/view/3020197221301523283
Next up
What a glorious time to be alive! while True: learn() is now available at GOG.com, where awesome games roam (DRM-)freely! No reason not to get it there, so here you go: https://www.gog.com/game/while_true_learn
Summer Sale is LIVE
From June 25 to July 9 you can save more than 27% on while True: learn() and DLCs like Mega Map of Machine Learning (oh boy, you should print it for your workplace, we are obsessed with a meditation on it), Soundtrack and Art Pack.
Few people know this, but originally the towers in our game looked like carrots with eyes. They were funny, of course, but the problem was that hardly anyone understood they were actually towers. So later we made… this.
We’re continuing our nostalgia trip and remembered that, at one point, rocks in our game used to yawn…
Today we’ll share how robots in our game find a route from point A to point B.
Initially, we thought the game would focus much more on economics. But then we realized that one complex system—programming—is more than enough, so instead of a complicated economy, the robots just walk up to the counter and take everything for free.
Learning Factory (new game) demo is here! Grab it till the end of the week https://store.steampowered.com/app/1150090/Learning_Factory/
Here you can check out the animation process of one of the bosses in the game. Would you be interested in more content like this?
Our game has a lot of references overall. Today, our animator Mikhail will talk about what inspired him while working on the game.
#devlog #animation #dontstarvetogather #cultofthelamb #superweird










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