Spent 2 more days polishing and adding a boss to the end for a total of 7 days. Please download the new version for a much better experience.
Fixed Wurm projectile.
Fixed issues with direction.
Fixed some layering issues.
Shield will now stop projectiles.
Added shielded pose.
Added casting animation.
Fixed terrain collision issues.
Added a new spell.
Added in two new NPCs.
The first NPC will only give one spell now.
Now a boss at the last level.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Just a Pico sprite
The whole squad is here!
Interested? Follow me!
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
My D&D art for my family so far (WIP if you couldn't tell)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!










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