Game
Stage Simulator
8 years ago

Lens Flares and Cameras are coming! | Status Devlog #4


Heyho everyone!
Welcome to a brand new Status Devlog. So first of all this devlog will be a little longer because the next update will be not quite small and I have a lot of discussion to make. Alright let’s start.

Finally the new Lens Flare feature!

Lens Flares were one of the most requested features in Stage Simulator.
Finally I had the time to get my hands on it and I had moments of tears and blood giving every light an adjusted flare and colliders but I made it. This feature is finally finished and I’m glad to give you a sneak peek of those beautiful Lens Flares which will make the lighting system a lot more realistic and here it is:

5d0adcfe015a1.jpg

So what you may can see is if the lights are deactivated they are fully black and don’t have this white dot at the front anymore.

The new Camera System

Yep there actually is more I have to show you. Finally those useless monitors in the DMX Control Tents have their very own function now. I’ll show you.

5d0add00b375d.jpg

If you go to the DMX Controller (the middle one) you can turn the monitors with a left click on and see the stage from total different perspectives in realtime. Also the DMX Controllers are now signed depending on what function they have. BUT CAREFUL! This feature is a huge FPS killer so good PCs should not have a problem but if you’re playing with a low PC you’ll get lags. But don’t worry the monitors are regularly turned off. It’s up to you if you want to turn them on or not. Keep in mind that this feature isn’t finished yet and what you can see on the image is maybe not the final version. I’m still busy working at the code and placing the cameras right. Both stages will get this feature (Emblyn Stage 3 monitors = 3 different cameras, Pentum Stage 4 monitors = 4 different cameras).

So I can tell you so much more but it would be too much but I hope you like these news. I don’t know yet when this update will be released but guess I will not make it this week.

~ Dukes Games



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Regional Bulbasaur. #Pokemon

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901