Hey well you guys want to hear some mechanics that I have in mind? Yes? No? Well too bad I’m making a devlog about them. Hopefully these are possible as the game is still in the modeling stage as of now (all be it’s getting close to being done to a point where I can start rendering jump scares and some cameras).
If you didn’t know by the description, what I have in mind for this game is a mix of the first three fnaf games in terms of mechanics. (a lot of fnaf 2)
I have the light buttons from fnaf one and the animatronic style from fnaf 1 (sorta).
I have the mask from fnaf 2, but you now have to worry about springlocks.
I also have the music box which is relatively the same.
I also have a sort of bb character that I want to have stop you from turning on the lights, but also stop you from winding the music box (pain in the ass)
Minigames from all fnaf games, but fnaf 1.
From fnaf 3 I actually want to try to include a maintance panel which can be used to sort of defend from the bb character and repair the music box, but at the same time you aren’t watching the animatronics which puts you at risk.
I might see if I can include the vent blocking thing from fnaf 3, but this isn’t for sure.
Next up
So a wip I guess. Gonna make the main character a 50s greaser this time.
The Base of the head is done now I gotta add things like the eyes, teeth, hair, etc.
Concept art.
So now I gotta put the robot bits in and textures and I will have the head done.
The Boy is Rigged
Per suggestion of a friend to make it so there wasn't too much of one material. He has jeans now.
Well I got some motivation after finding the files on my pc.
Wip
Got Textures and the Endo done. All to do now is rig!
WIP 2
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