Game
Blockade
9 years ago

Level Redesigns and Updates


Recently as I have been making and editing the levels, I always felt i could add a little bit more to the levels, a little bit more spice. So as of now, most of the levels that are currently in the game have went through redesigns to give it more of a technological feel,

5d0b14ce1157b.png

and also new physics are being implemented into the engine to make puzzle areas more interesting and less boring and rigid.

5d0b14d058ab9.png

As far as brand new levels go, there are still mock ups for new areas and the kinds of mechanics that will come with those levels. I’ll make sure to keep you updated on anything new!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Regional Bulbasaur. #Pokemon

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Coming Soon...

Respect (Only TLOZ Players Will Understand)