Game
Blockade
9 years ago

Level Redesigns and Updates


Recently as I have been making and editing the levels, I always felt i could add a little bit more to the levels, a little bit more spice. So as of now, most of the levels that are currently in the game have went through redesigns to give it more of a technological feel,

5d0b14ce1157b.png

and also new physics are being implemented into the engine to make puzzle areas more interesting and less boring and rigid.

5d0b14d058ab9.png

As far as brand new levels go, there are still mock ups for new areas and the kinds of mechanics that will come with those levels. I’ll make sure to keep you updated on anything new!



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Shuiro Haname. #Commission

Commission for @ShuHaname

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

Path of Kami, running around the shrine area