What's new?
Blocks:
Air
--New--
Identifier: int_air
Level: Basic
Description: Invisible block with no collisions.
Block
--New--
Identifier: int_block
Level: Basic
Description: Basic block, foundation of all levels.
Variations:
int_block,
int_block_up,
int_block_down,
int_block_left,
int_block_right,
int_block_mid,
int_block_cin_upright,
int_block_cin_upleft,
int_block_cin_downright,
int_block_cin_downleft,
int_block_win_upright,
int_block_win_upleft,
int_block_win_downright,
int_block_win_downleft,
int_block_in_upright,
int_block_in_upleft,
int_block_in_downright,
int_block_in_downleft,
int_block_in2_up,
int_block_in2_down,
int_block_in2_right,
int_block_in2_left,
int_block_in3_upright,
int_block_in3_upleft,
int_block_in3_downright,
int_block_in3_downleft,
int_block_in4,
int_block_out_upright,
int_block_out_upleft,
int_block_out_downright,
int_block_out_downleft,
int_block_blank_up,
int_block_blank_down,
int_block_blank_right,
int_block_blank_left,
int_block_pillar_x,
int_block_pillar_y
Finish
--New--
Identifier: int_finish
Level: Basic
Description: Required in every level.