Game
The Grass Is Greener
7 years ago

Level Select/Menu


Today I worked on making a cool level select “screen” and also made a simple menu to start the game.

5d0a2394752e2.png

The level select “screen” is actually a level itself, with no win condition or dirty blocks though. You can see the levels separated by stage and a little model of each of them. It took a lot longer than I thought it would to fix all the little bugs in it. The little levels also spin!

5d0a23959bc67.png
5d0a239936e0e.png

The menu is well, simple.

5d0a239c70790.png

In the river levels, I also added sand to make more contrast from the farm levels.

5d0a239f605cb.png

Next, I’ll work on a pause menu and trying to find a fix for the long load time on the browser version.



1 comment

Loading...

Next up

Here are some screenshots from early in the game.

So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.