Game
Body of Evidence
6 years ago

Lighting and performance improvements


It’s been a while, and we have some news for you!

Mainly, we’ve got some info on lighting and performance improvements and some news about new in-game stuff.

Light sources

We feel like the mood of Body of Evidence really relies on the proper light setting. We want you to fully enjoy the unique style of the game. We tried out a few different methods of creating an optimal light environment and we found that there were some problems connected to keeping the system requirements as low as possible while managing to get stable and satisfactory fps, even on weaker PC setups. We experienced issues with high poly objects that massively affected performance when trying to generate precise dynamic shadows. This kept us experimenting with the light sources and we also had to compromise a bit on brightness. Finally, we got to the point where we captured the vibe of the game quite well, while also keeping the system requirements to a minimum.

5d09a0273deef.png

3D models

We aim at keeping the models simple and fitting, but we don’t want to make them super low poly, as they could look a bit off and irksome. Also, we always take the performance factor into consideration.

5d09a02a393d5.png

Additional items

As you may have noticed, there aren’t too many chatty or… alive people in the game, so we are doing our best to include elements that illuminate the storyline and the game’s lore here and there. Keep your eye out for them!



0 comments

Loading...

Next up

A brief explanation of providing dialogues to players in-game with our dialogue system. What works for us and feels more natural.

We are under attack!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Demonstration of the spells and their effects :)!

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist