Next up
what have i d o n e
1.1 Screenshots
Space Debris Devblog 004 Well, we’re almost done! I just have to implement shooting and the visuals in the menu screen, make the spash, and it’s go time!
GUYS I GOT THE PARTICLES TO WORK ACCEPTABLY I'M SO FUCKING HAPPY.
1st: It looks MUCH better, it has actual gravity and falls after shooting up rather than orbiting, and it's 1 color.
2nd: It rotates so it fires up always and is always from the floor
SPACE DEBRIS 2.0 IS STILL ON
I am now with a team and it's been revived. Here, cool art for the game, by our artist!
It will have verrry different gameplay, with out-of-ship repairs and raids in a new engine. With more experience, this one will function.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!











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