Game
FNaS: Sonic's Speedy Custom Night [Unofficial]

5 months ago

List of issues currently, some things are gonna be fixed, some aren't even issues, and lag spike on first night upon loading is unavoidable due to how scratch works.

So yeah, that's gonna be a problem in the demo.

Just as a pre-warning.




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Here's the old Clone Sonic jumpscare, yeah, the one that took me a week to make.

It's scrapped now. Simply because I'm not proud of it, and it kinda... looks awful in the latter half.

So yeah, making a new one.

Well well well.

What have we got here?

The Blue Blur, The Showtime Extraordinaire, and The Rad Red.

Hm? The eyes in the shadows?

Oh yeah, it's the Shadow Trio!

#fnas #fivenightsatsonics

oh my god.

that's 100 followers.

I didn't prepare for this.

Say, what would you guys like to see for the big hundred?

#fnas #fivenightsatsonics

10 YEARS OF Five Nights at Sonic's.

I can't believe it's been 10 years since the first game came out, and about 5 since I joined this community.

#fnas #fivenightsatsonics

I was just working on removing the loading screen because it's pointless and I found out I never removed subterfuge from the files.

lol

(for those who don't know, there was a subterfuge button on the cn menu as a placeholder for the skins menu early on)

concept art for ???

how we feeling?

Finished the extra characters from FNaS 2, and thus, it's cast is done! Which means that the Demo's roster is fully revealed!

See you all soon where we'll (hopefully) have some coding progress!

#fnas #fivenightsatsonics

I had a thought, if the shadow trio has a slightly different design from their originals, shouldn't shadow sonic reflect that?

So I updated the thumbnail so he matches the others.

#fnas