I added a guide for the controls before the night starts. You can do the whole thing with the mouse or the keyboard. Your choice.
I also removed 125% of power to make things a bit more tight. Just be warned: Running out of power is kinda buggy...
I added a guide for the controls before the night starts. You can do the whole thing with the mouse or the keyboard. Your choice.
I also removed 125% of power to make things a bit more tight. Just be warned: Running out of power is kinda buggy...
The new Beta version of ShNaM is out!! Title says it all! Check out Jake's new positions!
"Do I look better?"
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Have a good Boi
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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