Game
Five Nights with Bew

7 years ago

Little Update.

Almost every character has a reference sheet.
And almost half of the rooms have been made. Even though we’re far from finished, it really shouldn’t take too long.




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Steady Paces. The game is rolling very well! Character design is rising at a rapid speed. Most of details have been done. The office is very near planned. The game has been risen to 13%! Expect a trailer, and demo fairly soon!

Here's the new Banner! What do you guys think?

Site Update You’ve probably already seen that the page has a brand new thumbnail, showing all the characters. The header has also been change, but you’ve already seen the picture, so.

Cameras All camera locations have been fully 100% drawn! Keep in mind, this is NOT including details. We’re still workin’ on that.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Explosive domino effect