Hey everyone! Psychho speaking
just wanna let yall be updated on how progress is going, as of right now, coding for basic movement and collision is finished, and music tracks have been made, ive been cooking up a test demo for the multiple mechanics the game will have (spinning attack/hover, enemies, special types of blocks etc)
but yea thats all from me!
Depending on what happens in progress, either me, Geno, or Recall will update you all again! anyhoo cya!
Next up
A New Name
Lil SNES cover mockup
look at this fucker thinking hes so cool, bet he cant even rap good
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
New Teasers!










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