16 hours ago

Live Footage of Beus working on DSHC3 (Ignore my bad posture)




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Putting a warning just in case (It's nothing too visceral)

This is probably one of my best animated cuts in all of my life. The framerate, angle and "choreography" if you can even say that. CHEF'S KISS

Uhhh uhhh, Did I ever tell you to go play Franny? No?

GO PLAY OR JONATHAN BENDER WILL COME FOR YOU

https://gamejolt.com/games/Fr4nn7/1045025

[[ Repost because we're so back ]]

I just noticed all my drawings look the same until now. It's always Full Body Render with the Green BG, and I hate it. It's not bad, but I feel like I could do way better.

Oh and they also Buffed Devil Jin again. Just watch how many patches he stays like that...

Well... That looks painful...

I'll probably also do a comparison between the Final Cut and the Original Storyboard. You know, Original Scenes, Cut Content and allat. Probably on my second channel.

Probably the only good thing about this update. The new CounterHit Animation. And only because it looks cool, but that's what this game has become "Cool Looking attacks and No Actual Gameplan behind any fight" And I come from T7 so you see how bad ts is.

I'll probably continue Game Dev after I finish the Animation (DSHC3) and of course, Big Franny Update.

I stopped Drinking Energy Drinks for a week and my sleep schedule has somehow gotten worse so... Time to fight Fire with Fire. I bought a Monster today.

I saw the system changes, I saw the Buffs, I saw the nerfs. But, Bamco. You aint fucking convincing me about the new Moves. That's literaly Demon Paw Heat Extension but for Flash Punch. Why would I even need this. "Back to Basics" they say. ftg