Next up
[Log] I also got through much of the dialogue for the intro set of things which led to goofy screenshots of my test images under the text
[Log] working on figuring out how to place and move characters and for the most part I believe I have it figured out (both making my own positions on screen, showing multiple characters, and moving characters)
[Log] It's minor but I finished some sprites and got them imported and working anD ITS SO COOL!! LOOK AT THAT!! I DID THAT!!
[Log] More art, more writing, the grind continues
Wooo getting some of the major illustrations done! Taking a while but I think it'll be worth it
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
0 comments