
Long time no see, eh?
Trying to create something before the main event, get a little more experience and actually release something. Hopefully I shouldn't take an ungodly amount of time for this one.
Next up
A taste of what is to come... -OR
Well, this feature hasn't been used in a long time... Let's fix that. The following code is a persistent save script I whipped up as a test for file manipulation. More details about Project Beta will be revealed as I work on it.
I messed up the recording, completely forgot to rotate my phone... Gonna use it anyway!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.











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