Game
Eat-The-Cubes
8 years ago

Longer Than Expected


Hello everyone! I know the week mark is tomorrow, but I am currently up north to see one of my very good friends. She is why I am not releasing the new version for Android. So, yell at her and not at me. Ha ha thanks. Spam her if you want, her Instagram is @she isgoingtohatemeifIgivethisoutsoIwont. Anyway, I am REALLY looking forward to releasing this new version. When I release it I will make sure I add news for a change log. Trust me, if you’ve followed the game (Which if you haven’t you should) the wait is worth it. I know I’ve been talking about the Android version for almost this whole thing, but that is because I never thought I could remake the game for Android. Since I’ve been talking about the Android version for so long now, I thought I should talk a little bit about what has been going on with the Windows version. Now I have made the mistake of working on the Android version a lot and not keeping the Windows version updated with it. That is why you guys haven’t received any updates any sooner. So I have taken the extra time to implement FULL CONTROLLER SUPPORT for the Windows version, yes you heard me. The Windows now has full keyboard and controller support. Amazing right? No? Darn. The new Windows version has basically been overhauled once again, not completely redone but overhauled. You guys (and girls) will love this new version for both platforms. Now I haven’t set up the controls for the controller in a way that I think I like yet. I also haven’t added a controls option in the menu. If you don’t know what version I’m talking about now, I’m still talking about the Windows version. The controller support works with any Microsoft Xbox controller and any Sony Play Station controller. Everything but the mute feature works right with the Play Station controller. So, if you are going to play with a controller, I recommend you play with a Xbox controller. I may seem pretty excited about these two new releases, but I have tons more in mind for both platforms. So much that I might have to work even harder on the game to get it all done by the end of July. Well, that’s all I have to say for right now. Bye!
—Zale P. Anderson



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