Hello everyone! I know the week mark is tomorrow, but I am currently up north to see one of my very good friends. She is why I am not releasing the new version for Android. So, yell at her and not at me. Ha ha thanks. Spam her if you want, her Instagram is @she
isgoingtohatemeifIgivethisoutsoIwont. Anyway, I am REALLY looking forward to releasing this new version. When I release it I will make sure I add news for a change log. Trust me, if you’ve followed the game (Which if you haven’t you should) the wait is worth it. I know I’ve been talking about the Android version for almost this whole thing, but that is because I never thought I could remake the game for Android. Since I’ve been talking about the Android version for so long now, I thought I should talk a little bit about what has been going on with the Windows version. Now I have made the mistake of working on the Android version a lot and not keeping the Windows version updated with it. That is why you guys haven’t received any updates any sooner. So I have taken the extra time to implement FULL CONTROLLER SUPPORT for the Windows version, yes you heard me. The Windows now has full keyboard and controller support. Amazing right? No? Darn. The new Windows version has basically been overhauled once again, not completely redone but overhauled. You guys (and girls) will love this new version for both platforms. Now I haven’t set up the controls for the controller in a way that I think I like yet. I also haven’t added a controls option in the menu. If you don’t know what version I’m talking about now, I’m still talking about the Windows version. The controller support works with any Microsoft Xbox controller and any Sony Play Station controller. Everything but the mute feature works right with the Play Station controller. So, if you are going to play with a controller, I recommend you play with a Xbox controller. I may seem pretty excited about these two new releases, but I have tons more in mind for both platforms. So much that I might have to work even harder on the game to get it all done by the end of July. Well, that’s all I have to say for right now. Bye!
—Zale P. Anderson
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










1 comment