Game
Shores Unknown
8 years ago

Looting and fresh character concepts


This was long overdue, but on the programming side, we finally added looting to the game as the first step in implementing actual economy. Check it out here:

Weapon vendors and characters for hire are next in line.

On the art side of things, we’re still experimenting with character looks, Ren (the main character’s sister) being our main recipient. With the amount of work she’s receiving, she might actually end up being the main character instead - who knows.
Anyways. Swords! Not words! I mean pictures!
(Remember you can right click the picture and select “Open in new tab” for a high-res version)

5d0a50141f4fe.png
5d0a5015e20dc.png

Tell us what you think!



0 comments

Loading...

Next up

We never talked about your heroes' hideout in Shores Unknown! You will be able to upgrade it to get special structures. From an empty shell to an adventurer bat cave!

Our UI designer just posted a case study of his work on our updated interface in Shores Unknown!

Check it out here: https://www.behance.net/gallery/96520359/Shores-Unknown-Switch-U…

Hey, Mercenaries! Join our Discord discord.gg/q8VcWeB to have a chance to participate in an early test run of the newest demo of Shores Unknown!

Here's what happens when someone accidentally commits a test tree material so it propagates to all previous locations. We call it "happy little accidents"!

Something creepy this way comes...

(jk just testing runtime animated spline-based vines)

New Shores Unknown demo build now available on Gamejolt!

Still alive and kicking! Missed us? Big news in a few days.

Here's a couple of screenshots from a new location: Northern Marshlands!

Introducing: world map! Expand for a larger version.

UI update: wrapping up soon!