Game
Five nights at Sonic's 5 the end game Trilogy
3 years ago

Lore stuffs.


Well, I decided to make these bozos clones. But you’re probably gonna ask “BuT wHy Do ThE cLoNeS hAvE mEtAl PaRtS iN 60 yEaRs LaTeR?!?!??1?!1!1?”

Welp, it’s lore time…

The first and second game, the characters are clones. However, the clones were put through a training program, and were actually intentionally dangerous at night to test their speed and strength, but obviously nobody would wanna work at a place where they could die. So they mentioned nothing about it.

When the restoration project began sometime in the 2040s (that’s when 60 years later takes place) the clones were REALLY starting to melt, and they couldn’t just show some melting abominations to kids. So they got some spare animatronics from a while back, but this time it wasn’t intentional night mode. The animatronics were infected by a weird virus (A.K.A a character in 60 years later)

But what happened to the clones exactly?

They were repurposed for more experiments, and they weren’t about strength this time, let’s just say…

Yeah that’s all the info I’m giving find out when 60 years later releases on night 4 and onward.



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welp, promises are promises... =)

drew rocks today

okay anyway this is the jumpscare

(jumpscare warning... obviously what did you expect from the title)

if I were to redo the game from the ground up, the game would run a LOT better, the OG 60 years later cancelled build has over 14k blocks

In comparison, NR 1 HD Edition only has 10k blocks yet has significantly more gameplay elements, which says alot lol

On this day 2 years ago, Five Nights at Sonic's T.E.G 60 Years Later was supposed to release!

Yeah that's really all I have to say lol

casually just a boat on land but atleast it works

here is my steam recently plawait why the hell is that there

yeah im about to get jumped aren't i

hi chat