This dev update sees to just clarify some inside happenings and planned features.
First is well..wheres the progress???
Well with exams coming up for me and Mega suffering through the American Education System, we havent had time to work on Louder. However, StarGlitch and one of our wonderful VA's (CloudCake) have taken the mantle of helping with getting some of the cameras worked on! No progress has been made (or if any too little to show anything of) but while both me and mega are busy, these two are going to help just carry development forward when we come back from our situations.
Secondly is something exciting, ever since we said Louder is now a reimagining i had more creative ideas flow in my head. And today i acted on one of them, a 5th character for the main cast of Louder is being worked on and will be revealed when she is complete at a later date.
Finally for now, I have finished most of the coding for the new main menu and have begun work on the settings screen and its functions. Small steps compared to where i use to be when it was only me and star but art takes time. And whats been cooking is FAR better than what i ever made by myself.
Unfortunately thats all for now, next dev update will be when we can actually make big progress. Until then, watch the doll for me...i need a nap...
Next up
Yap and Yap
look.
The Yip Demo is no longer available on this page, the link to get the demo is now in the description where game versions are. We are working on the new demo so do not fret!
drawing.
these character inspiration things except its whats inspiring Louder
i pray for anyone who does this mode but heres this
bro thinks shes the pouncer
getting back to work soonish, heres a greybox of a camera as an apology for the lack of updates
not sure if i posted this but there was a godot testing period to see how the game would look in a 3d engine.
Showing off the reduce flashing lights setting, if its a bit much tick this box and the flashing imagery tones down!
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